Class 314 Contract [Dovetail Games]
I gathered and documented data about the Class 314 giving the art team the information they needed for skinning, dynamic numbering, lighting and weather effects, as well as being a useful resource for any future designer who might need reference data.
I performed an initial pass on the simulation functionality using several temporary debug components to get a sense of how the vehicle was behaving. As the art became available, I was able to a sanity pass to ensure everything was present in the art and worked as expected and then went through the process of hooking everything up such as controls, lights, screens, passenger system components, cameras, transitions.